To make a game a complete creation and add excitement to it, you need to add music to it. Fortunately, in Unity it is easy to add background music to your project. Adding background music Create a new empty object and name it ‘Audio_Manager’. Add to this object a child empty object and name it ‘Background’. Add to ‘Background’ object, an ‘Audio Source’ component. In ‘Audio Source’ component, add an audio file to the ‘AudioClip’ field and select ‘Play on Awake’ and ‘Loop’.