Unity: From Prototype to Work of Art
In the Unity engine, you can create the basics of your game in a few hours or even minutes using only simple 3D objects such as cubes, spheres or capsules. After adding some movement and behavior scripts, you can test your game idea.
Have a look at this example of a space shooter game made with a black background and three 3D objects: player, laser and the enemy.
It takes less than an hour to create and code similar functionality.
How to turn prototype objects into the final assets
There are two different ways to turn prototype objects into final graphical assets. The first option is to rebuild the player from scratch and add all the necessary components and scripts. The second way is to add a sprite renderer to the existing component and combine it with the sprite asset.
Here is our example after adding the final assets.
Always start your game idea with basic objects, and turn it into the final game once you add game mechanics.