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Damian Dąbrowski
Damian Dąbrowski

38 Followers

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Jul 28, 2021

Space Shooter Features: Ammo Count

Ammo Count Feature: Limit the lasers fired by the player to only15 shots. When the player is out of ammo, provide feedback through on-screen elements or sound effects. (ie:beep or ammo count displayed on screen) Solution Steps: Add a Text UI element to the scene and place it somewhere so that it does not affect…

Unity

2 min read

Space Shooter Features: Ammo Count
Space Shooter Features: Ammo Count
Unity

2 min read


Jul 25, 2021

Space Shooter Features: Shield Strength

Shield Strength feature: Visualize the strength of the shield. This can be done through UI onscreen or color changing of the shield. Allow for 3 hits on the shield to accommodate visualization. Steps Add a Scrollbar UI element and a Text element to the Canvas object. Set the correct position for these elements and rename the Text element to “Shield”.

Unity

2 min read

Space Shooter Features: Shield Strength
Space Shooter Features: Shield Strength
Unity

2 min read


Jul 22, 2021

Space Shooter Features: Thrusters

Thrusters move the player at an increased speed when the ‘Left Shift’ key is pressed and return the player to normal speed when the ‘Left Shift’ key is released. Receipt Write a condition that checks whether the left Shift key is pressed. If the left Shift key is depressed, increase the speed variable. Write a condition that checks if the left Shift key is pressed up. If the left Shift key is pressed up, set the speed variable to the default value.

Unity

1 min read

Space Shooter Features: Thrusters
Space Shooter Features: Thrusters
Unity

1 min read


Jul 20, 2021

Unity Deployment: The Escape Button is a Feature

Before you build your game in exclusive full-screen mode, you should first think about adding an exit feature to your application, otherwise there will be no way to exit the game or close the game window. This is easy to do, just use the condition and check the input key for “Escape” and then use the “Quit” method of the “Application” class:

Unity

1 min read

Unity Deployment: The Escape Button is a Feature
Unity Deployment: The Escape Button is a Feature
Unity

1 min read


Jul 18, 2021

Unity Deployment: How to Host Unity Games on the Web

The option to upload and host games to the web gives us the ability to share games easily. It’s certainly much easier to send someone a URL link than a large file that you have to download first before you can run it. To start publishing to the web, open “Build Settings” and change the platform to “WebGL”. Then click on “Switch platform to WebGL” and the project will recompile.

Unity

2 min read

Unity Deployment: How to Host Unity Games on the Web
Unity Deployment: How to Host Unity Games on the Web
Unity

2 min read


Jul 17, 2021

Unity Deployment: How to Build and Test your Unity Game

One of the best moments of game development is when we can finally build and test our game. To deploy a game in Unity to desktops (Windows, OSX, Linux) we must first open the build settings from “File/Build Settings” and select the platform.

Unity

2 min read

Unity Deployment: How to Build and Test your Unity Game
Unity Deployment: How to Build and Test your Unity Game
Unity

2 min read


Jul 16, 2021

Unity Audio: How to Play Sound Effects in Unity

Adding sounds to Unity requires little code, just create a variable for the sound source and play it in a method based on some event or condition. The easiest way to play audio is to attach it to some object when it appears. Simply add an “Audio Source” component to…

Unity

2 min read

Unity Audio: How to Play Sound Effects in Unity
Unity Audio: How to Play Sound Effects in Unity
Unity

2 min read


Jul 12, 2021

Unity Audio: Immersion Starts with Sound

To make a game a complete creation and add excitement to it, you need to add music to it. Fortunately, in Unity it is easy to add background music to your project. Adding background music Create a new empty object and name it ‘Audio_Manager’. Add to this object a child empty object and name it ‘Background’. Add to ‘Background’ object, an ‘Audio Source’ component. In ‘Audio Source’ component, add an audio file to the ‘AudioClip’ field and select ‘Play on Awake’ and ‘Loop’.

Unity

1 min read

Unity Audio: Immersion Starts with Sound
Unity Audio: Immersion Starts with Sound
Unity

1 min read


Jul 11, 2021

Unity Post Processing: Bring your game to AAA status!

Just a few post-processing effects can completely change the look and feel of our game. Let’s try out two effects that can add a nice look to the game. The Bloom effect is nice to add some light to our scene. It is a fairly easy to configure.

Unity

2 min read

Unity Post Processing: Bring your game to AAA status!
Unity Post Processing: Bring your game to AAA status!
Unity

2 min read


Jul 9, 2021

Unity Post Processing: How to use it

Unity provides post-processing and full-screen effects that can enhance the appearance of your application. You can use these effects to simulate physical camera and movie properties or to create stylized visual effects. Installing Post Processing Package To start using post-processing, you need to install a package under Package Manager window.

Unity

2 min read

Unity Post Processing: How to use it
Unity Post Processing: How to use it
Unity

2 min read

Damian Dąbrowski

Damian Dąbrowski

38 Followers

Hi, I’m Damian, a Software Engineer who loves building AI based apps.

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